Star Trek-Homeworld TOS: Innocence and Wrath Broken link
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Subcategory: Homeworld
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Description

Version 0.1.1 of one of Star Treck mods for Homeworld.

As you can see below. it doesn′t contain many ships - 30 in total. but still is fun to play. Especially to see that huge mothership. hehe

Readme.txt


Star Trek-Homeworld TOS: Innocence and Wrath



MOD HISTORY:
-----------

Innocence and Wrath version 0.1.1

Changes in IaW v0.1.1. SMOOTHING!! hell do we need any other changes?! Plus 1 new model, and some minor tweaks, but not much else.
____________________________________________________________________________________________
TOS: Innocence and Wrath version 0.1.0

Changes in IaW v0.1:

Name of mod changed from BTFF to IaW to avoid confusion with BTFF-Cat

New ship mesh's have been added for the Constitution, Federation, Saladin. The Federation has a new Mothership! The U.S.S. BonHomme Richard. the 1st Federation Space Command and Control ship. its purpouse is to go to an area of space, and CONTROL it! she is a fully funtional battleship that was designed to follow the fleet she builds into battle.

removed the r1 standard frigate ship file, it was causing all kinds of trouble.
____________________________________________________________________________________________
TOS: Beyond The Final Frontier Version 0.5 The Bug Fix's
1) all ship/mex files re-done and corrected
2) Minor tweaks to the original models
3) Some weapon graphic changes
4) that annoying heavy cruiser crash bug eliminated!
____________________________________________________________________________________________
TOS: BTFF 0.4 Initial Mod release.
____________________________________________________________________________________________
A Note From The Stress Puppy (The Founder of the TOS Mod )......

It has been a long time since the original 8 ship TOS mod. Things have come a long way since then. I am now part of a Mod community. TOS has changed alot too, and its going to keep on changing. This release will be the last release with a Starbase as a Mothership. I have "other" plans for the motherships hehehehe. It may also be the last release with the Klingons, and Romulans as enemys. I have found a new race to fight :) So we may be looking at a TOS version of the FRK mod in the future. I would like to thank Dolphoenix, Redragon Dasher42, Thomasthecat, Howader, CnlPepper, Sjet-v-Kerrigan, The Gameing Union, and the rest of the Star Trek-Homeworld Mod community for making all this possible!
____________________________________________________________________________________________


Make sure to visit us!

http://www.tgu.org.uk/users/st-hw/
or go directly to the TOS site at http://www.tgu.org.uk/users/spuppy

Also check out our forums, that's where all the action is!

Installation :
--------------

Make sure you have a clean Installation of Homeworld (meaning no other mods). Also make sure your Homeworld is also updated to version 1.05.

Innocence and Wrath is a MULTIPLAYER ONLY mod! You can play on the Internet, or a skirmish vs. CPU. If you play on the Internet the opposing players MUST have the exact same version of the mod installed. Do not attemt to play a single player game, or you will experience many warp speed trips to your desktop. The single player bug is still being worked on.

Simply unzip this to your Homeworld directory.

Known Issues:
-------------
Gameplay is STILL imbalanced, but not near as bad as before.
Wierd anomolys with some voodoo 3 cards.
Random crashes still occor

CREDITS:
--------
The credits listed here are probably incomplete, but an honest effort is being put into them, and any errors will be corrected at a later date. If you contributed anything into this mod, and your name is not listed here please contact The Stress Puppy at stresspuppy00@yahoo.com

* special note *
The TOS Constitution Class is a team effort ship. The original Constition weighed in at 3421 polies.. Dolphoenix started work on a new mesh. This mesh was turned over to Howedar who did more work on it. Then went back to Dolphoenix for more work. Then it was turned over to Redragon who did more hammering on it. Then back to Dolphoenix for more adjustments. Then to TheStressPuppy who did some refining. Then back to Dolphoenix who made a few minor adjustments to The StressPuppy's specification. The result was basically a duplicate of Moonraker's mesh, but weighing in at only 937 polies. For this release the LoD 1 mesh is being used for LoD 0 which has only 737 polies! In other words this mesh has 80% lower poly count than Moonraker's.
The textures are from a japanese 3D modeler who made an excellent CGI TOS Enterprise. Unfortunetly his web site dissapeared, and i do not remember his name. if anyone knows who did these textures tell me or TheStressPuppy, so we can give proper credit.
Most of the Federation ships are in fact kitbashes (parts of one model bashed together to make another) of the Constitution the team made. So the ST:HW team gets credit for most of the ships as a team. If a ship was a Kitbash, it will be noted as ST:HW KITBASH, this means 1) mesh by ST:HW team 2) Team involved with Texturing 3) Using Moonraker's textures. 4) Just because I want it to look like we did alot, most of the kitbashes were done by me and TheStressPuppy
*Additional note*
If a ship has a listing of 'rebuilt' that means that the mesh was originally by someone else, but due to a problem (high poly count meshes, or underdetail textures), it was redone using the original as a base for the new ship, and some of the original ship mesh maybe present.
Most of the Klingon Textures are a bash of ST-HW Mod team, and Sci-Fi Art textures

Also included are the length (scale) of the ships. Any discrepencies are noted in parenthesis.

R1 (Klingon/Romulan Alliance)
------------------------
KLINGONS - 9 ships Currently
--------

C-8 (Heavy Cruiser)
Length : 310 m
Mesh : Redragon
Textured : TheStressPuppy
Textures from : Meshula labs kitbash

D-7 (Destroyer) (CANON : TOS)
Length : 232 m (228m is correct)
Mesh : Redragon
Textured : TheStressPuppy/Redragon (?)
Textures from : Meshula labs Kitbash

D-10 (Carrier)
Length : 532 m (464 is Correct)
Mesh : TheStressPuppy (Hangers by Dolphoenix)
Textured : TheStressPuppy
Textures from : Dolphoenix/sci-fi art Kitbash

F-5 (Multigun Corvette)
Length : 50 m
Mesh : Howedar
Textured : TheStressPuppy
Textures from : Sci-Fi Art Kitbash


G-1 (Heavy Interceptor)
Length : 20 m
Mesh : Howedar
Textured : TheStressPuppy
Textures from : Sci-Fi Art Kitbash

G-2 (Light Corvette)
Length : 50 m
Mesh : Howedar
Textured : TheStressPuppy
Textures from : Sci-Fi Art Kitbash

Gull - Klingon (Minelayer Corvette)
Length : 83 m
Mesh : Pneumonic81
Textured : Pneumonic81

K'tinga D-7 (Missile Destroyer) (CANON : TMP)
Length : 215 m (214m is correct)
Mesh : Redragon
Textured : TheStressPuppy
Textures from : TheStressPuppy/SFC Ktinga/rebuild of Atrahasis's textures

Saber (Ioncannon Frigate)
Length : 185 m
Mesh : Pneumonic81
Textured : Pneumonic81


ROMULANS - 5 Ships Currently
--------
Bird of Prey (Cloaked Fighter) (CANON : TOS)
Length : 29 m (131 m is correct(?) - made small to fit carrier)
Mesh : Dolphoenix
Textured : Dolphoenix
Textures from : Dolphoenix remade some SFC mod textures

Condor (Drone Frigate)
Length : 202 m
Mesh : TheStressPuppy
Textured : TheStressPuppy
Textures from : remade some SFC mod textures

D-7 (Cloak Generator) (CANON : TOS)
Length : (228m is correct)
Mesh : Redragon
Textured : TheStressPuppy
Textures from : SFC Mod Textures/ Sci-Fi Art Kitbash

Gladius (Heavy Corvette)
Length : 41m
Mesh : Dolphoenix
Textured : Dolphoenix
Textures from : Dolphoenix remade some SFC mod textures

Shuttle (Light Interceptor)
Length : 16 m
Mesh : Dolphoenix (rebuild of the Galileo)
Textured : Dolphoenix
Textures from : Dolphoenix (used various textures from other ships)




R2 (United Federation of Planets) - 16 Ships Currently
---------------------------------

U.S.S. BonHomme Richard (Mothership)
Length : really frickin' huge!!
Mesh : TheStressPuppy
Textured : TheStressPuppy
Textures from : thestresspuppy/Bash of Meshula labs
Assault Shuttle (Heavy Interceptor) (CANON : TAS)
Length : 22 m
Mesh : TheStressPuppy
Textured : TheStressPuppy
Textures from : TheStressPuppy

Aurora (Repair Corvette) (CANON : TOS)
Length : 41 m
Mesh : Howedar
Textured : TheStressPuppy
Textures from : rebuild of Atrahasis's textures

Burke (Multigun Corvette)
Length : 40 m
Mesh : ST:HW KITBASH

Constitution (Destroyer) (CANON : TOS)
Length : 295 m (289m is correct)
Mesh : TheStressPuppy
Textured : TheStressPuppy
Textures from : thestresspuppy/Bash of Meshula labs

COPERNICUS (Heavy Defender) (CANON : TAS)
Length : 20 m
Mesh : Dolphoenix (based on Atrahasis'a SFC mesh)
Textured : Dolphoenix
Textures from : rebuild of Atrahasis's textures

DAEDELUS (Support Frigate)
Length : 108 m (105m is correct)
Mesh : Dolphoenix (rebuild of Pneumonic81's SFC Mesh)
Textured by : Dolphoenix

DESTROYAT (Field Frigate)
Length : 240 m
Mesh : ST:HW KITBASH

DY-100 (Resource Collector) (CANON : TOS)
Length : 105 m
Mesh : Dolphoenix
Textured : TheStressPuppy
Textures from : Pneumonic81

Galileo Shuttle (Light Interceptor) (CANON : TOS)
Length : 13 m (I believe 27 ft. is correct)
Mesh : Dolphoenix (?) - yeah I can't even remember for sure my own work!
Textured : Dolphoenix
Textures from : TheStressPuppy/SFB-nexus Kitbash

Phase 2 Constitution (Heavy Cruiser) (Non-CANON : phase 2 era)
Length : (305 is correct)
Mesh : TheStressPuppy
Textured : TheStressPuppy
Textures from : thestresspuppy/Bash of ship schematic

Federation Class Dreadnought (Missile Destroyer)
Length : 330 m
Mesh : TheStressPuppy
Textured : TheStressPuppy
Textures from : thestresspuppy/Bash of Meshula Labs

Huron (Salvage Corvette) (CANON : TAS)
Length : 51 m
Mesh : Dolphoenix (based on Atrahasis'a SFC mesh)
Textured : Dolphoenix
Textures from : rebuild of Atrahasis's textures

Kearsage (Ioncannon Frigate)
Length : 242 m
ST:HW KITBASH

Napoleon (Carrier)
Length : 535 m (464m is correct)
ST:HW KITBASH

Ptolemy (Resource Controller)
Length : 300 m (this includes the cargo container)
Mesh : ST:HW KITBASH

Saladin (Assualt Frigate)
Length : 240 m (242m is correct)
Mesh : TheStressPuppy
Textured : TheStressPuppy
Textures from : thestresspuppy/Bash of Meshula Labs
-----------------------------------------

.SHP / .MEX / .LoD

Most of the Shp/mex work is from Dasher42 and TheStressPuppy. Dolphoenix handles the .lod files and occasionally changes things in the .shp files without ever telling anyone *SHHHHHH*

ETG:
Some of the graphics are modified Klingon Academy mod weapons. The credits for the shields : Ggogo had the original idea. Ggogo and Dhomeworld made the main ETG and textures for the originals. Sjet vs. Kerrigan also gave us their shields. Dasher has been refining them ( I believe he has a version where the beam weapons don't fire through the shields. Some of the special effects are borrowed from Bab5 mod and the SWFA mod.

Special thanks :

The weapon pack included is mainly from the SoA v_7 release, which is based heavily on the STA mod weapons. All weapon technology in Homeworld mods, has their origins on the outstanding work of CNL.PEPPER and Crook. Without these guys we'd all probably still be using original Homeworld weapon graphics.

And of course Delphy who is our tool God (now retired). Without the incredible work of Delphy we probably wouldn't have the tools we need to put even one ship into Homeworld.


Websites that this MOD has benefitted from :

The Gaming Union : OUR HOST!!!!!
http://www.thegamingunion.co.uk/

Pneumonic81's website :
http://www.apocent.com/www/sts/

Atrahasis's website :
http://www.geocities.com/atrahasis1/index.html

Cnl.Pepper's Website :
http://www.geocities.com/cnlpepper/

Daystrom Institute of Technology
http://www.ditl.org

Relic's Website :
http://www.relic.com

Sierra's Website :
http://www.sierra.com

Meshula Labs (nick porcinos site)
Is where the outstanding constitution textures came from:
http://www.geocities.com/n_porcino/




Copyright and Distribution Permissions
--------------------------------------
THIS PATCH IS NOT MADE, DISTRIBUTED, OR SUPPORTED BY Sierra TM & (C), Relic Studios TM & (C), or PARAMOUNT PICTURES.


Copyright notices
-----------------

Star Trek, StarFleet,Star Trek: Deep Space Nine, Star Trek: The Next Generation, Star Trek: Voyager
(and the various logo devices used in them) are copyright Paramount Pictures, as are the
characters, related images, and sound from the productions.

Star Fleet Battles is the property of ADB, Inc. You may not sell user-created missions commercially. You should respect the rights of the property owners. Missions created based on Star Fleet Battles material must be marked "Based on copyrighted material by ADB, Inc."in the documentation or mission briefing. ADB also requests that these missions not be placed on "out of network" SFB web-sites.

USE OF SFB SHIP MODELS IN Homeworld:
(Included just to be complete. Model may not necessarily be of SFB design)
Some 3d "ship models" for this Homeworld MOD may be based on a ship published in STAR
FLEET BATTLES. The original SFB ship is copyrighted to ADB Inc., which has
granted blanket permission for the use of its property on the basis that:
1. The original ADB Inc. copyright is recognized by placing "(c) ADB Inc" on the 3d ship model itself.
2. The resulting 3d ship model is not distributed for profit (except with approval of ADB Inc.).
3. The resulting 3d ship model is uploaded ONLY to a site which complies with ADB Inc.'s web policy (posted on its web site).
4. The copyright to the resulting 3d ship model is freely transferred to the sole ownership of ADB Inc. Any subsequent use of the image by ADB Inc. will be subject to negotiated compensation.
5. This ENTIRE notice is included with the 3d ship model file.


Legal stuff
-----------

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Makers are not to be held accountable for any damage done to your computer by use of these files or techniques.
USE AT YOUR OWN RISK! This file is freeware. It is not to be sold.